Offline Shops
Revolutionary offline shops persist through restarts; standardized many vendor lists, too.
What makes Lineage 1 Reborn tick.
Revolutionary offline shops persist through restarts; standardized many vendor lists, too.
80+ quests dropped by monsters (thanks @PyRowe) with party-friendly objectives and meaningful rewards.
TOI random tele usable on non-rest/boss floors with charm; PI/FI scrolls at Melissa; Thebes timer on login.
Pet/summon CHA now counts one per inventory slot (no stacking with equipped).
Random maps get timed spawn/XP/drop boosts with announcements—go chase the heat.
+2.5% attack speed per 5 morph levels from 55 onward—milestones feel snappier.
Keep buffs upon relog and no hotkey loss under normal circumstances—safer relogs, fewer headaches.
Reworked doll system with rare dolls from their own monster families as drops.
Skull of Reborn drops from all Lvl 50+ bosses, quests, and random champs (random spawns on kills); spend at the Skull Shop in Giran.
CON/WIS adds recalc immediately—no need to delevel to see HP/MP gains.
These include: Elf: Fire Wafer = Brave. Dragon Knight: no morphs needed. Dark Elf: balance pass. Illusionist: longer buff durations. Royal: balance tweaks.
Live example is the Ken & Cerenis fight, and future other boss/quest event scripts that make encounters feel dynamic.
All damage sources (melee, spells, pets, mobs, guards, doors, towers, traps) report consistently.
Combat utilities tuned; toggle to silence B2S; Thebes weapons are now Silver.
/who shows player list/classes; global login announce; K/D tracking; new chat party commands /invite and -bpp to party without targeting, anywhere in the world!
Starter kits (class weapons, pots, reagents), -buff convenience, T-shirts equip without stripping, trash drop cleanup ongoing.
Ongoing discussion (with a poll planned) to keep endgame PvP debuffs fair and balanced.
Hideout of the Lost • Abyss Lake (beefed up monsters)